![]() Machinery Factory and farm equipment 56.4 TC * Narcotics Tobacco, Arcturan Megaweed 114.8 TC Luxuries Perfumes, Spices, Coffee 91.2 TC Liquor/Wines Exotic spirits from unearthy flora 25.2 TC Radioactives Ores and by-products 21.2 TC ![]() Chart ITEM DESCRIPTION AVERAGE PRICE/CR UNITSįood Simple organic products, see below 4.4 TC They produce basic items of need for civilized worlds: beds, seals and gaskets, power storage units, basic weapons, mass produced chemicals such as fertilizer and medicines, etc. INDUSTRIAL WORLDS need agricultural produce raw materials (for refining) resource exploitation machinery (if rich) high tech goods. They produce food in quantity, raw materials and specialized “organic” items, like some textiles. If they are rich, they need luxuries and high tech industrial machines. Trumbles (Native) any Balance of 6553.5 Cr or more LevelsĪGRICULTURAL WORLDS need specialist food and raw materials, but mostly basic machinery and spare parts. Thargoid Plans (Native) G3 1281 Finished Constrictor Hunt Missionsįrom Oolite missions – the built in missions: Mission Start Kills Other Requirements Notes/DescriptionĬonstrictor Hunt (Native) G1, G2 256 There is a () available. I just don’t like the darkness of version 1.86, and it seems to be less fluid when running on a Santa Rosa MacBook Pro. We do not recommend these for regular play, and you should take backups of your saved games before using them.Ĭompatibility of save files – Nothing about 1.86 though, as this article deals with forward compatibilty Warning: these builds may at any time contain serious bugs, prototype features, and other unstable code.
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